![Cemu graphic packs](https://kumkoniak.com/11.jpg)
Just for testing I also created a graphic pack which reduces the bloom intensity in Wind Waker HD.
![cemu graphic packs cemu graphic packs](http://www.logic-sunrise.com/images/news/958232/wii-u-cemu-graphic-packs-version-2-284-disponible.jpg)
Most of the pre-installed packs are there to upscale the internal resolution of games from 720p to 1080p or 4K. We tried to cover as many popular requests as possible, but ultimately the idea behind graphic packs is that they are created and maintained by the community.
![cemu graphic packs cemu graphic packs](https://actualmandm.github.io/cemu_graphic_packs/assets/images/no-cover-available.png)
For example, using just graphic packs it's not possible to upgrade a 30FPS game to 60FPS.īy default, Cemu will come with a bunch of graphic packs already pre-installed. Graphic packs intercept at the rendering level, so they can't alter the logic of the game. However, there are some limitations as well. Not yet supported but planned for the future: Custom textures and some more complex control over drawcalls.Overwrite shaders (very powerful since everything uses shaders).Overwrite certain texture properties (like the resolution).Add or change any visual aspect of the already existing materialsįrom a technical standpoint, graphic packs allow the following:.Change lighting related aspects of the game.Workarounds for graphic bugs until we find a proper solution.Modify or remove post-processing effects.Increase the resolution and quality of shadows.Off the top of my head, here is what graphic packs can potentially do: You can mix and match according to your own personal preference. Additionally, multiple graphic packs can be active for the same game as long as they don't interfere with each other. In the options of Cemu individual graphic packs can then be enabled or disabled.
![cemu graphic packs cemu graphic packs](https://i.ytimg.com/vi/J8lyJrB_06w/maxresdefault.jpg)
Anyone can make one (assuming they have the necessary know-how) and users can download and install them. But saying it is just intended for upscaling is a massive understatement. That's exactly where the new feature steps in. In other words, someone has to sit down, look at every game individually and then tell Cemu how to upscale that particular game. We always responded by saying that this is highly problematic, because Wii U is very different to other emulated platforms and the only way to accomplish upscaling is by giving the emulator game-specific knowledge. Since the very first public release of Cemu, people have asked about the possibility to increase the native resolution of a game. Tomorrow is the release of Cemu 1.7.0 and as promised it's time to share what we have been working on for the past month!
![Cemu graphic packs](https://kumkoniak.com/11.jpg)